Today, Marocia rises once again from the ashes of conflict. A proud feudal kingdom, now ruled by Ezbard the Great, the iron-willed monarch who led Marocia to victory in the brutal Great War Against the North a decade past. Though Ghyrsholme no longer swears fealty to the Marocian crown, Ezbard commands the loyalty of nearly a hundred Lords, whose banners fly along the coast of the Grey Sea, and the Pyrestone Sea that sits at the Kingdom’s heart.
The Marocian capital, Pyrestone, straddles both shores of the sea’s mouth, a twin-city of stone towers, high causeways and sprawling markets. It is a city of salt and silver, a sacred place home to the Cathedrals of both Yurion and Myrsel, The God of those who wander, and the Goddess of Hearth and Home.
But Ezbard’s peace is strained. The Great War left behind half a generation of landless nobles, fatherless sons, and grizzled men who know no trade but war. Beneath the surface, some of the lords grow desperate. Perhaps even desperate enough to heed the Seer’s visions, and find their gaze toward the Eternal City. To risk all for gold, for glory, and, should they make it inside the palace that sits atop Saren Hill, perhaps something greater still.